Paul Solt
Here’s the iPhone Player/Stage Remote Control project! There’s a .pdf that describes how to setup Xcode in the .zip file.
The goal of this project was to use the Player/Stage robotics code on the iPhone to communicate and control robots. I discuss how to setup the Xcode development environment. There are two [...]
Get ready for an iPhone robot remote control. I’m working on creating a couple samples and documentation.
Check out the video from Imagine RIT: http://www.youtube.com/watch?v=MOxTV41Lqac
Here’s the link to my follow-up post: iPhone Player/Stage Sample Projects
Artwork Evolution
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@PaulSolt
- RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ 2012/05/18
- @IAmReynolds thanks, I think it's the color choice that made it look good. Gradient colors similar to the line color. 2012/05/17
- @rwenderlich I'm interested if this is still an option. I did a text-based risk game back in high school. It could work for an iPad app. 2012/05/16
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animation App Store Artwork Evolution Boost Boot Camp C++ cross platform development Dual Monitors function pointers Gears of War 2 gestures git GLUT inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OCUnit OpenGL player/stage polymorphism presentation programming remote control RIT SCM slides static methods STL svn 1.6 tdd testable code testing unit testing version control Windows XP Xbox 360 Xcode xcode 3.1.2


