I’ve been working on a Lion NSDocument-based application that deals with multiple data files. I decided to work with the NSFileWrapper and treat a folder like a single file. (i.e. Xcode Project Files .xcodeproj) I wanted to get an icon to display for the folder and to have it appear as a single file on [...]
I’ve been working on iPhone development for several years and I have been very excited to see how the iPhone SDK has progressed. See my original article on how I envisioned the iPad revolutionizing the computing experience. Siri takes the iPhone platform to an entirely new level.
Photo Table has been built from the ground up to support image management using the concept of albums. We can import albums from Facebook, Flickr, and the Photo Library.
I finally got around to reading up on the clang compiler and I love it. The error messages are so helpful. Here’s a quick example with a syntax error. Lets compile it on the command line.
#include <iostream> int main() { std::cotut << “Hello World”; return 0; }
I’ve posted my presentation from the Computer Science Community at RIT on making iPhone/iPad apps from February 2011. The video is in two parts and I discuss the initial sales, analytics, marketing when releasing an iPhone app.
Here are my slides and demo code from the presentation on Friday, June 10th at 10am in ICL5 at RIT.
iPhoneOS Development III – Paul Solt
In order to create a custom background for a transparent UITableView you’ll need to do a few things. I’ve got the basic code below after a lot of tinkering. I’ve also included how to make it so you can hide the UITableView when you tap in the transparent areas below the rows using [...]
Tap, flick, and zoom psychedelic and abstract wallpapers in a highly interactive photo application. Each image is available in high-definition so that it can be used as a wallpaper for any iPhone, iPod Touch, or iPad using iOS 4.0+.
After wasting two days I’ve finally figured out how to correctly limit zoom levels when working with a UIPinchGestureRecognizer. I needed to resize images, but I didn’t want people to go outside of desirable limits.
Here’s the basic math:
1. We know: currentSize * scaleFactor = newSize
2. Clamp the maximum scale [...]
Download
Buy Artwork Evolution on the App Store and create wallpapers for iPhone, iPod Touch, and iPad!
New Features Coffee Table Photos: Touch, slide, and flick photos off the table! Updated main screen user interface Video
Artwork Evolution
Facebook
@PaulSolt
- RT @collindonnell: Wrote a build script to update CFBundleVersion during App Store and ad hoc builds + commit & tag it in Git: http://t. ... 2012/02/20
- RT @vkhosla: Paul Graham: How to Start a Startup http://t.co/V5rX4oXD ; love it every time I read it other than focus on making money i ... 2012/02/20
- Climbing rocks (@ Eastern Mountain Sports w/ 3 others) [pic]: http://t.co/tDAW18Xt 2012/02/18
Github
Tags
animation App Store Artwork Evolution Boost Boot Camp C++ cross platform default values development Dual Monitors function pointers Gears of War 2 git GLUT graphics ImagineRIT Impulse inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OpenGL PAX 10 player/stage polymorphism programming remote control RIT Robot robotics SCM static methods STL svn 1.6 version control Windows XP Xbox 360 Xcode xcode 3.1.2 XNA


