Paul Solt
Putting the Inc back in Solt since 2005.
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PAX 10

By Paul Solt On September 3, 2008 · Leave a Comment · In News

Wow. I just got back from the PAX 10 competition sponsored by Penny Arcade (penny-arcade.com). It’s a competition for the top 10 games developed by independent game developers.

I worked on Impulse with a group of students from RIT and my brother. It’s a physics based game around movement. You use magnetism and [...]

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Summer!

By Paul Solt On July 10, 2007 · Leave a Comment · In Coop, News

Hey it’s summer time! I’ve been busy with work and I haven’t had much time to work on my personal projects yet. So everything’s been on hold.

I’ve started going to the gym regularly, playing ultimate, and some Krav Maga (Israeli Self-Defense).

Check out my RIT website at http://www.rit.edu/~pds2352 I should have some [...]

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Spring Quarter

By Paul Solt On March 20, 2007 · 1 Comment · In Computer Science, Life at RIT, News

Wow, it’s already week 2 of spring quarter and I’ve got a heavy load. Here’s a link to my main RIT web page that I updated with current course work. RIT Webpage So far I have links for two of the classes I’m taking with graphical pictures, code, and possibly even some executable [...]

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Word.

By Paul Solt On January 24, 2007 · 3 Comments · In News

My WordPress blog is finally alive!

Thing’s have been busy here at RIT. I find myself pulled in so many different directions all at the same time. It’s a mix between courses, work, and club related activities. However I’m still managing to stay organized and on top of all my work. The only thing that’s [...]

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  • Artwork Evolution

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    • RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ 2012/05/18
    • @IAmReynolds thanks, I think it's the color choice that made it look good. Gradient colors similar to the line color. 2012/05/17
    • @rwenderlich I'm interested if this is still an option. I did a text-based risk game back in high school. It could work for an iPad app. 2012/05/16
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    animation App Store Artwork Evolution Boost Boot Camp C++ cross platform development Dual Monitors function pointers Gears of War 2 gestures git GLUT inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OCUnit OpenGL player/stage polymorphism presentation programming remote control RIT SCM slides static methods STL svn 1.6 tdd testable code testing unit testing version control Windows XP Xbox 360 Xcode xcode 3.1.2
  • Recent Posts

    • App Rochester – iPhone Programming Presentation
    • iPhone Unit Testing Explained – Part II
    • Learn iPhone Programming via Skill Share in Rochester, NY
    • Creating NSDocument using Folder Bundles and UTI Identifiers
    • The Potential of Siri
"RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ" — PaulSolt

Paul Solt

Pages

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  • Artwork Evolution
  • Impulse
  • News
  • iPhone Development Stream
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The Latest

  • App Rochester - iPhone Programming Presentation
    In followup from my iPhone programming presentation I have uploaded the presentation […]

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