Paul Solt
Putting the Inc back in Solt since 2005.
  • About
  • Artwork Evolution
  • Impulse
  • News
  • Projects
    • Texture Evolution
    • Labyrinth
    • Planetpaluza
    • Ray Tracer
    • Photon Mapping
    • Comp. Animation
    • Particle Systems
    • Game Boy Advance Graphics Library

XNA 3.0 Content Pipeline

By Paul Solt On January 1, 2009 · 5 Comments · In XNA

I spent all day researching the XNA Content Pipeline in XNA 3.0. The MSDN documentation is a little sparse/dense on how things work together; so I pulled together some resources that I found helpful when trying to understand it.

There’s 4 main components in the Content [...]

Continue Reading →
  • Artwork Evolution

    http://ArtworkEvolution.com

  • Facebook

    Paul Solt | Create Your Badge
  • @PaulSolt

    • I just unlocked the "Super Swarm Sunday" badge on @foursquare! Go team! http://t.co/jg1u7Blz 3 hours ago
    • I'm at Super Swarm Sunday w/ @michaelmurphy @aaronfeng @benatnewdigs @unystartups @amblatx1 @skeeterharris @ianmikutel http://t.co/pPsid8Aj 3 hours ago
    • RT @mattgemmell: CGPathCreateCopyByStrokingPath() (new in iOS 5 / Lion). I've wanted this function for as long as I've written UI code. ... 2012/02/04
  • Github

  • Tags

    animation App Store Artwork Evolution Boost Boot Camp C++ cross platform default values development Dual Monitors function pointers Gears of War 2 git GLUT graphics ImagineRIT Impulse inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OpenGL PAX 10 player/stage polymorphism programming remote control RIT Robot robotics SCM static methods STL svn 1.6 version control Windows XP Xbox 360 Xcode xcode 3.1.2 XNA
  • Recent Posts

    • Creating NSDocument using Folder Bundles and UTI Identifiers
    • The Potential of Siri
    • Photo Table: Sharing Photos on iPad and iPhone using Multi-touch Input
    • clang++ is awesome, goodbye g++
    • Idea to App Store – How to make, market, and sell your iPhone App
"I just unlocked the "Super Swarm Sunday" badge on @foursquare! Go team! http://t.co/jg1u7Blz" — PaulSolt

Paul Solt

Pages

  • About
  • Artwork Evolution
  • Impulse
  • News
  • Projects

The Latest

  • Creating NSDocument using Folder Bundles and UTI Identifiers
    I’ve been working on a Lion NSDocument-based application that deals with multiple […]

More

Thanks for dropping by! Feel free to join the discussion by leaving comments, and stay updated by subscribing to the RSS feed.
© 2010 Paul Solt
Platform by PageLines