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	<title>Comments for Paul Solt</title>
	<atom:link href="http://paulsolt.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://paulsolt.com</link>
	<description>Putting the Inc back in Solt since 2005.</description>
	<lastBuildDate>Thu, 02 Feb 2012 17:37:17 +0000</lastBuildDate>
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	<item>
		<title>Comment on Transparent UITableView with Custom Background UIView and Tap Gestures by Jeffrey ODell</title>
		<link>http://paulsolt.com/2011/05/transparent-uitableview-with-custom-background-uiview-and-tap-gestures/comment-page-1/#comment-3147</link>
		<dc:creator>Jeffrey ODell</dc:creator>
		<pubDate>Thu, 02 Feb 2012 17:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=1094#comment-3147</guid>
		<description>This led me out of a dark corner, thanks!</description>
		<content:encoded><![CDATA[<p>This led me out of a dark corner, thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Limiting UIPinchGestureRecognizer Zoom Levels by Paul Solt</title>
		<link>http://paulsolt.com/2011/03/limiting-uipinchgesturerecognizer-zoom-levels/comment-page-1/#comment-3083</link>
		<dc:creator>Paul Solt</dc:creator>
		<pubDate>Tue, 20 Dec 2011 17:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=1069#comment-3083</guid>
		<description>Hi Luis,

You&#039;re welcome!</description>
		<content:encoded><![CDATA[<p>Hi Luis,</p>
<p>You&#8217;re welcome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on iOS: Converting UIImage to RGBA8 Bitmaps and Back by Paul Solt</title>
		<link>http://paulsolt.com/2010/09/ios-converting-uiimage-to-rgba8-bitmaps-and-back/comment-page-1/#comment-3082</link>
		<dc:creator>Paul Solt</dc:creator>
		<pubDate>Tue, 20 Dec 2011 17:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=641#comment-3082</guid>
		<description>Hi Chris,

Use this function:

 NSString* str = [[NSString alloc] initWithBytes:buffer length:sizeof(buffer) encoding:NSASCIIStringEncoding];

If you want to reduce the size of the string use Base64:
http://stackoverflow.com/questions/392464/any-base64-library-on-iphone-sdk/800976#800976</description>
		<content:encoded><![CDATA[<p>Hi Chris,</p>
<p>Use this function:</p>
<p> NSString* str = [[NSString alloc] initWithBytes:buffer length:sizeof(buffer) encoding:NSASCIIStringEncoding];</p>
<p>If you want to reduce the size of the string use Base64:<br />
<a href="http://stackoverflow.com/questions/392464/any-base64-library-on-iphone-sdk/800976#800976" rel="nofollow">http://stackoverflow.com/questions/392464/any-base64-library-on-iphone-sdk/800976#800976</a></p>
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	</item>
	<item>
		<title>Comment on Limiting UIPinchGestureRecognizer Zoom Levels by Luis</title>
		<link>http://paulsolt.com/2011/03/limiting-uipinchgesturerecognizer-zoom-levels/comment-page-1/#comment-3081</link>
		<dc:creator>Luis</dc:creator>
		<pubDate>Mon, 19 Dec 2011 20:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=1069#comment-3081</guid>
		<description>This seems to be a related solution: 
I&#039;m trying to zoom a UIView. At the end I`m doing this:
1.- Store initial myView.frame.size.width (in viewDidLoad method)
2.- Establish limits to zoom up and down related to initial width (in scale or equivalent method), through if statement; in 3 ranges: 
2.1.- width between allowed limits: scale freely; 
2.2.- below lower limits: only scale if it is going to zoom up ([gestureRecognizer scale] is bigger than lastScale)
2.3.- above allowed limit: only scale when it is going to decreased size ([gestureRecognizer scale] is smaller than lastScale) 
Thanks for your help</description>
		<content:encoded><![CDATA[<p>This seems to be a related solution:<br />
I&#8217;m trying to zoom a UIView. At the end I`m doing this:<br />
1.- Store initial myView.frame.size.width (in viewDidLoad method)<br />
2.- Establish limits to zoom up and down related to initial width (in scale or equivalent method), through if statement; in 3 ranges:<br />
2.1.- width between allowed limits: scale freely;<br />
2.2.- below lower limits: only scale if it is going to zoom up ([gestureRecognizer scale] is bigger than lastScale)<br />
2.3.- above allowed limit: only scale when it is going to decreased size ([gestureRecognizer scale] is smaller than lastScale)<br />
Thanks for your help</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on iOS: Converting UIImage to RGBA8 Bitmaps and Back by Chris Gleim</title>
		<link>http://paulsolt.com/2010/09/ios-converting-uiimage-to-rgba8-bitmaps-and-back/comment-page-1/#comment-3080</link>
		<dc:creator>Chris Gleim</dc:creator>
		<pubDate>Mon, 19 Dec 2011 17:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=641#comment-3080</guid>
		<description>I need to take an image and convert it to a string containing the bytes in a bitmap file so I can upload it in a webservice call (not my design - but it&#039;s what I&#039;m stuck with).  Is there a good way to take the unsigned char *bitmap and convert that to an NSString?  I&#039;m stuck.</description>
		<content:encoded><![CDATA[<p>I need to take an image and convert it to a string containing the bytes in a bitmap file so I can upload it in a webservice call (not my design &#8211; but it&#8217;s what I&#8217;m stuck with).  Is there a good way to take the unsigned char *bitmap and convert that to an NSString?  I&#8217;m stuck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Artwork Evolution by Paul Solt</title>
		<link>http://paulsolt.com/artwork-evolution/comment-page-1/#comment-3057</link>
		<dc:creator>Paul Solt</dc:creator>
		<pubDate>Mon, 12 Dec 2011 00:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?page_id=1143#comment-3057</guid>
		<description>Hi,

Thanks for the feedback. We&#039;re researching new techniques for image creation, but don&#039;t have an ETA yet. Do you have examples of styles you&#039;d like to see?

More controls is a feature that other users have requested. We&#039;re evaluating how to add some of those controls.

Thanks,
Paul Solt</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Thanks for the feedback. We&#8217;re researching new techniques for image creation, but don&#8217;t have an ETA yet. Do you have examples of styles you&#8217;d like to see?</p>
<p>More controls is a feature that other users have requested. We&#8217;re evaluating how to add some of those controls.</p>
<p>Thanks,<br />
Paul Solt</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Artwork Evolution by Changbai Li</title>
		<link>http://paulsolt.com/artwork-evolution/comment-page-1/#comment-3051</link>
		<dc:creator>Changbai Li</dc:creator>
		<pubDate>Tue, 06 Dec 2011 21:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?page_id=1143#comment-3051</guid>
		<description>Just some ideas on Artwork Revolution:
1. More styles for original artwork. Currently all the artworks are based on very psychedelic, metallic abstract DNAs. I&#039;m guessing it&#039;s because of the limitations the programme has, but it&#039;ll be great to create something different.
2. Enable adjusting hue, contrast, saturation, etc. This seems more practical and useful if users are going to be the resource of artwork.</description>
		<content:encoded><![CDATA[<p>Just some ideas on Artwork Revolution:<br />
1. More styles for original artwork. Currently all the artworks are based on very psychedelic, metallic abstract DNAs. I&#8217;m guessing it&#8217;s because of the limitations the programme has, but it&#8217;ll be great to create something different.<br />
2. Enable adjusting hue, contrast, saturation, etc. This seems more practical and useful if users are going to be the resource of artwork.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on GLUT Object Oriented Framework on Github by Paul Solt</title>
		<link>http://paulsolt.com/2010/08/glut-object-oriented-framework-on-github/comment-page-1/#comment-3046</link>
		<dc:creator>Paul Solt</dc:creator>
		<pubDate>Tue, 06 Dec 2011 04:33:07 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=610#comment-3046</guid>
		<description>glad to help!</description>
		<content:encoded><![CDATA[<p>glad to help!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on GLUT Object Oriented Framework on Github by Evan</title>
		<link>http://paulsolt.com/2010/08/glut-object-oriented-framework-on-github/comment-page-1/#comment-3035</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Fri, 02 Dec 2011 16:48:58 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=610#comment-3035</guid>
		<description>Thank you! After struggling for hours on this problem, I finally stumbled upon your code. Quite helpful to get mine working. I had significant trouble with specifying the callback functions for glut, without actually writing them in the class.

Thanks!</description>
		<content:encoded><![CDATA[<p>Thank you! After struggling for hours on this problem, I finally stumbled upon your code. Quite helpful to get mine working. I had significant trouble with specifying the callback functions for glut, without actually writing them in the class.</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Artwork Evolution on App Store by Jeff Clune</title>
		<link>http://paulsolt.com/2011/01/artwork-evolution-on-app-store/comment-page-1/#comment-3007</link>
		<dc:creator>Jeff Clune</dc:creator>
		<pubDate>Sun, 20 Nov 2011 05:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://paulsolt.com/?p=1033#comment-3007</guid>
		<description>Hello. Very cool app. Have you seen EndlessForms.com and Picbreeder.org? Both are similar ideas, and seem to have a few key ingredients that would really help your app. I&#039;d be happy to let you know what those ingredients are if you email me. Any interest in building an app for EndlessForms?

Jeff Clune
EndlessForms.com</description>
		<content:encoded><![CDATA[<p>Hello. Very cool app. Have you seen EndlessForms.com and Picbreeder.org? Both are similar ideas, and seem to have a few key ingredients that would really help your app. I&#8217;d be happy to let you know what those ingredients are if you email me. Any interest in building an app for EndlessForms?</p>
<p>Jeff Clune<br />
EndlessForms.com</p>
]]></content:encoded>
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