Paul Solt

Putting the Inc back in Solt since 2005.
  • Home
  • About
  • Texture Evolution
  • Impulse
  • Projects
    • Planetpaluza
    • Ray Tracer
    • Photon Mapping
    • Comp. Animation
    • Particle Systems
    • Game Boy Advance Graphics Library

assignment1-teapot

February 4th, 2009 Leave a comment Go to comments

Teapot spinning around

Comments (0) Trackbacks (0) Leave a comment Trackback
  1. No comments yet.
  1. No trackbacks yet.
Subscribe to comments feed
RSS
Paul Solt | Create Your Badge
Paul Solt

Random Posts

  • iPhone Development Talk
  • OpenGL/GLUT, Classes (OOP), and Problems
  • Life Changing Event
  • Using SCM with SVN 1.6 and Xcode 3.1.2
  • XNA 3.0 Content Pipeline

Tag Cloud

animation Boost Boot Camp C++ Computer Graphics CSC default values Dual Monitors function pointers Gears of War 2 GLUT graphics image evolution ImagineRIT Impulse inheritance iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OpenGL PAX 10 player/stage polymorphism programming remote control RIT Robot robotics SCM static methods STL svn 1.6 texture evolution textures tutorial version control Windows XP Xbox 360 Xcode xcode 3.1.2 XNA

Blogroll

  • Dave Morgan
  • Noah Richards
  • Syp Vandy

Blogroll

  • Dave Morgan
  • Noah Richards
  • Syp Vandy

Archives

  • April 2010
  • February 2010
  • December 2009
  • October 2009
  • August 2009
  • July 2009
  • June 2009
  • April 2009
  • January 2009
  • December 2008
  • September 2008
  • May 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • May 2007
  • March 2007
  • January 2007

Meta

  • Log in
Top WordPress
Copyright © 2007-2010 Paul Solt
Theme by NeoEase. Valid XHTML 1.1 and CSS 3.