Paul Solt
Putting the Inc back in Solt since 2005.
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EvolveCoffeeTable2

Idea to App Store – How to make, market, and sell your iPhone App

By Paul Solt On August 23, 2011 · 2 Comments · In iPhone

I’ve posted my presentation from the Computer Science Community at RIT on making iPhone/iPad apps from February 2011. The video is in two parts and I discuss the initial sales, analytics, marketing when releasing an iPhone app.

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NewUISmallWeb

Artwork Evolution 1.2.80 Released!

By Paul Solt On February 21, 2011 · 2 Comments · In iPhone

Download

Buy Artwork Evolution on the App Store and create wallpapers for iPhone, iPod Touch, and iPad!

New Features Coffee Table Photos: Touch, slide, and flick photos off the table! Updated main screen user interface Video

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ImageShadows

Artwork Evolution on App Store

By Paul Solt On January 6, 2011 · 1 Comment · In iPhone

Artwork Evolution, my first iOS App is now available on the App Store for iPhone, iPod Touch, and iPad. It allows you to create complex abstract art with the touch of a finger. You can breed images together to create new images.

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Curved Sky

Artwork Evolution

By Paul Solt On April 3, 2010 · 1 Comment · In Computer Graphics

I presented at BarCamp #5 Rochester http://barcamproc.org/ at RIT on my ArtworkEvolution project. Here are my presentation slides.

ArtworkEvolution-Barcamp

I evolved images during the presentation and these are some of the results:

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  • Artwork Evolution

    http://ArtworkEvolution.com

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    • RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ 2012/05/18
    • @IAmReynolds thanks, I think it's the color choice that made it look good. Gradient colors similar to the line color. 2012/05/17
    • @rwenderlich I'm interested if this is still an option. I did a text-based risk game back in high school. It could work for an iPad app. 2012/05/16
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    animation App Store Artwork Evolution Boost Boot Camp C++ cross platform development Dual Monitors function pointers Gears of War 2 gestures git GLUT inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OCUnit OpenGL player/stage polymorphism presentation programming remote control RIT SCM slides static methods STL svn 1.6 tdd testable code testing unit testing version control Windows XP Xbox 360 Xcode xcode 3.1.2
  • Recent Posts

    • App Rochester – iPhone Programming Presentation
    • iPhone Unit Testing Explained – Part II
    • Learn iPhone Programming via Skill Share in Rochester, NY
    • Creating NSDocument using Folder Bundles and UTI Identifiers
    • The Potential of Siri
"RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ" — PaulSolt

Paul Solt

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  • App Rochester - iPhone Programming Presentation
    In followup from my iPhone programming presentation I have uploaded the presentation […]

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