Paul Solt
Putting the Inc back in Solt since 2005.
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GLUT Object Oriented Framework on Github

By Paul Solt On August 22, 2010 · 6 Comments · In Computer Graphics

In 2009 I took a Computer Animation course at @RIT I created an object-oriented C++ wrapper for GLUT. The idea was to create a set of classes that could be reused for each of the separate project submissions. The main class wraps around the GLUT C-style functions and provides a class that can be inherited [...]

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OpenGL/GLUT, Classes (OOP), and Problems

By Paul Solt On July 31, 2009 · 18 Comments · In Animation Project

Update: 8/22/10 Checkout the updated framework and post: http://paulsolt.com/2010/08/glut-object-oriented-framework-on-github/

I created a C style driver program that used OpenGL/GLUT for my computer animation course projects. It worked fine for the first project. However, there were multiple projects and they all started to use the same boiler plate code. In order to [...]

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  • Creating NSDocument using Folder Bundles and UTI Identifiers
    I’ve been working on a Lion NSDocument-based application that deals with multiple […]

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