Paul Solt
Putting the Inc back in Solt since 2005.
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buildFailBitSmall

Objective-C/C++ iPhone Build Failures

By Paul Solt On November 16, 2010 · Leave a Comment · In iPhone

If you’re working with Objective-C/C++ (i.e. mixing both languages) in an iPhone/Mac application you may come across some strange errors in the build process due to a configuration issue.

error: bits/c++config.h: No such file or directory

One of my projects, Texture Evolution was a Mac application that referenced a C++ Mac library. About 6 months [...]

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GHUnit Testing on the Device

iPhone Unit Testing Explained – Part 1

By Paul Solt On November 4, 2010 · 37 Comments · In iPhone

 

Here’s the first part of a multi-part iPhone Unit Testing Series. (Updated 3/31/12 with Xcode 4 testing)

For the second part of iPhone Unit Testing Explain – Part II

How comfortable are you on a bike without a [...]

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iPhone Development Talk

By Paul Solt On October 14, 2009 · 5 Comments · In iPhone

Today I gave a presentation on iPhone Development at RIT for the Computer Science Community (CSC).If you enjoyed it let me know. I’m looking into starting an informal iPhone Dev workshop for more topics.

Here are the slides and Xcode projects:

Slides:  iPhone Development – [...]

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Controlling a Robot over Wi-Fi

iPhone Player/Stage Remote Control

By Paul Solt On August 20, 2009 · 13 Comments · In iPhone

Here’s the iPhone Player/Stage Remote Control project! There’s a .pdf that describes how to setup Xcode in the .zip file.

The goal of this project was to use the Player/Stage robotics code on the iPhone to communicate and control robots. I discuss how to setup the Xcode development environment. There are two [...]

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    • RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ 2012/05/18
    • @IAmReynolds thanks, I think it's the color choice that made it look good. Gradient colors similar to the line color. 2012/05/17
    • @rwenderlich I'm interested if this is still an option. I did a text-based risk game back in high school. It could work for an iPad app. 2012/05/16
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  • Recent Posts

    • App Rochester – iPhone Programming Presentation
    • iPhone Unit Testing Explained – Part II
    • Learn iPhone Programming via Skill Share in Rochester, NY
    • Creating NSDocument using Folder Bundles and UTI Identifiers
    • The Potential of Siri
"RT @flexibits: Happy 1st Birthday, Fantastical! http://t.co/bIcVDgbZ" — PaulSolt

Paul Solt

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  • App Rochester - iPhone Programming Presentation
    In followup from my iPhone programming presentation I have uploaded the presentation […]

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