If you’re working with Objective-C/C++ (i.e. mixing both languages) in an iPhone/Mac application you may come across some strange errors in the build process due to a configuration issue.
error: bits/c++config.h: No such file or directory
One of my projects, Texture Evolution was a Mac application that referenced a C++ Mac library. About 6 months [...]
Here’s the first part of a multi-part iPhone Unit Testing Series. (Revised 11-9-10)
How comfortable are you on a bike without a helmet? Writing code without tests is like riding a bike without a helmet. You might feel free and indestructible for now, but one day you’ll fall [...]
Today I gave a presentation on iPhone Development at RIT for the Computer Science Community (CSC).If you enjoyed it let me know. I’m looking into starting an informal iPhone Dev workshop for more topics.
Here are the slides and Xcode projects:
Slides: iPhone Development – [...]
Here’s the iPhone Player/Stage Remote Control project! There’s a .pdf that describes how to setup Xcode in the .zip file.
The goal of this project was to use the Player/Stage robotics code on the iPhone to communicate and control robots. I discuss how to setup the Xcode development environment. There are two [...]
Artwork Evolution
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@PaulSolt
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- RT @mattgemmell: CGPathCreateCopyByStrokingPath() (new in iOS 5 / Lion). I've wanted this function for as long as I've written UI code. ... 2012/02/04
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