Here’s the iPhone Player/Stage Remote Control project! There’s a .pdf that describes how to setup Xcode in the .zip file.
The goal of this project was to use the Player/Stage robotics code on the iPhone to communicate and control robots. I discuss how to setup the Xcode development environment. There are two [...]
Get ready for an iPhone robot remote control. I’m working on creating a couple samples and documentation.
Check out the video from Imagine RIT: http://www.youtube.com/watch?v=MOxTV41Lqac
Here’s the link to my follow-up post: iPhone Player/Stage Sample Projects
Today I worked on setting up Player/Stage on my Macbook Pro with Leopard 10.5.6 and I ran into a few issues.
I was using Macports 1.710 and I was attempting to install player-stage-player (2.03 2.1.2) and player-stage-stage (2.03 2.1.1) following a short guide at http://bentham.k2.t.u-tokyo.ac.jp/notebook/?p=247
If it’s your first time using macports it [...]
Artwork Evolution
Facebook
@PaulSolt
- I just unlocked the "Super Swarm Sunday" badge on @foursquare! Go team! http://t.co/jg1u7Blz 3 hours ago
- I'm at Super Swarm Sunday w/ @michaelmurphy @aaronfeng @benatnewdigs @unystartups @amblatx1 @skeeterharris @ianmikutel http://t.co/pPsid8Aj 3 hours ago
- RT @mattgemmell: CGPathCreateCopyByStrokingPath() (new in iOS 5 / Lion). I've wanted this function for as long as I've written UI code. ... 2012/02/04
Github
Tags
animation App Store Artwork Evolution Boost Boot Camp C++ cross platform default values development Dual Monitors function pointers Gears of War 2 git GLUT graphics ImagineRIT Impulse inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OpenGL PAX 10 player/stage polymorphism programming remote control RIT Robot robotics SCM static methods STL svn 1.6 version control Windows XP Xbox 360 Xcode xcode 3.1.2 XNA


