Paul Solt
Update: 8/22/10 Checkout the updated framework and post: http://paulsolt.com/2010/08/glut-object-oriented-framework-on-github/
I created a C style driver program that used OpenGL/GLUT for my computer animation course projects. It worked fine for the first project. However, there were multiple projects and they all started to use the same boiler plate code. In order to [...]
Artwork Evolution
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@PaulSolt
- “@_cbarnes: Inventing on principle - http://t.co/nIQbtIwq @paulsolt - you might like this.” love it, thanks! 33 mins ago
- @LeapMotion looks great! Is the Mac dev kit available now? 8 hours ago
- RT @bbum: Today marks my ninth year as an Apple employee. I'll do another nine easily as I fully expect it to continue to be awesome. 2012/05/20
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animation App Store Artwork Evolution Boost Boot Camp C++ cross platform development Dual Monitors function pointers Gears of War 2 gestures git GLUT inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OCUnit OpenGL player/stage polymorphism presentation programming remote control RIT SCM slides static methods STL svn 1.6 tdd testable code testing unit testing version control Windows XP Xbox 360 Xcode xcode 3.1.2


