Paul Solt
Wow. I just got back from the PAX 10 competition sponsored by Penny Arcade (penny-arcade.com). It’s a competition for the top 10 games developed by independent game developers.
I worked on Impulse with a group of students from RIT and my brother. It’s a physics based game around movement. You use magnetism and [...]
Artwork Evolution
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@PaulSolt
- “@_cbarnes: Inventing on principle - http://t.co/nIQbtIwq @paulsolt - you might like this.” love it, thanks! 50 mins ago
- @LeapMotion looks great! Is the Mac dev kit available now? 8 hours ago
- RT @bbum: Today marks my ninth year as an Apple employee. I'll do another nine easily as I fully expect it to continue to be awesome. 2012/05/20
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animation App Store Artwork Evolution Boost Boot Camp C++ cross platform development Dual Monitors function pointers Gears of War 2 gestures git GLUT inheritance iOS iPad iPhone Macbook Pro Mac OS X MacPorts member functions Objective-C OCUnit OpenGL player/stage polymorphism presentation programming remote control RIT SCM slides static methods STL svn 1.6 tdd testable code testing unit testing version control Windows XP Xbox 360 Xcode xcode 3.1.2


