Texture Evolution

February 22nd, 2010 Leave a comment Go to comments

Summary:

Here is my Genetic Algorithms project that is based on the work of Karl Sims. I have built a system that can evolve images, also known as textures, based on “user natural selection” over a period of time. The user plays god and can select those images that will live and die to produce new images. The idea behind this project is to create interesting forms of artwork without any technical or artistic skill.

Technical Details:

The evolution is performed by a C++ library that can be ported to any platform. I have implemented both a Mac OS X interface in addition to an iPhone interface.

Evolved Images

Curtains

Waves

Loops

Logo

Squirley

Hungry Curves

A Future Road

Wallpaper

Pipes

Peace

Planet Rings

User Interface Concepts

The Evolution Editor

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